Drivers Code Laboratories



Silicon Labs' products are shaping the future of the Internet of Things, Internet infrastructure, industrial automation, consumer and automotive markets. Code laboratories ps3 eye driver free. More Realtek High Definition Audio Driver 6.0.9030.1. REALTEK Semiconductor Corp. 168.6MB - Freeware.

  1. Code Laboratories is an agile research & development firm which provides consulting solutions for government, commercial & communal sectors.
  2. The system has two inter-related components: data-acquisition system which helps the user in the scheduling task, and an additional real time start/stop recording system.
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jkevin released this Feb 22, 2019

This release includes a fix for a potential buffer overflow and some other small fixes. The installer will overwrite the previous version of the driver if it was already installed.

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jkevin released this Dec 23, 2018 ยท 5 commits to master since this release

This is the first release! There aren't any known bugs but there has only been limited testing. Any bugs are very likely to be in user mode so it shouldn't affect your entire system, only the application that's using the camera. The installer will detect if the Code Laboratories driver is installed and if so will only install a 64 bit DirectShow filter. 32 bit applications will still use the exact same driver as before in this case. If no driver is detected then the installer will also install a 32 bit filter as well as a generic WinUSB driver component. To uninstall either re-run the installer or go to Start -> Gear Icon -> Apps.

Drivers The Code Laboratories Playstation Eye module provides an interface to the Playstation Eye Camera using the Code Laboratories Eye driver. The CL Drivers provide numerous interface components to the Playstation Cameras including the ability to access more than one camera at a time. This provides the ability to utilize these cameras for stereo purposes.

While not typical webcameras the Playstation Eye cameras do provide for very high speed fps (frames per second) and good low light sensitivities which can make the cameras very useful in certain situations. Additional calibration and keystoning capabilities provide for numerous configuration options which make the camera appropriate for many applications.

Interface

Instructions

Drivers

1. Camera Name - select the appropriate camera. This is the camera GUID as defined by the camera hardware.
2. Video Format

CLEYE_MONO_PROCESSED - black & white processed image (calibration & keystoning)
CLEYE_COLOR_PROCESSED - color processed image (calibration & keystoning)
CLEYE_MONO_RAW - black & white not processed
CLEYE_COLOR_RAW - color image
CLEYE_BAYER_RAW - unprocessed color image

3.Video Size

Drivers Code Laboratories Inc


Drivers Code Laboratories Online

QVGA - 320x240 image size
VGA - 640x480 image size

4. Frame Rate - The requested frames per second from the camera
5. Set As Image Marker - Save the current image as a marker (memory image).
6. Gain - refers to the amplitude or magnification of the incoming video. Higher gain levels result in greater levels of brightness and contrast. Lower levels of gain will darken the image, and reduce the contrast. Essentially, gain modification affects the sensitivity to light of the CCD sensors. This concept is analogous to the ISO or ASA ratings of silver halide films in digital cameras.

7. Exposure - refers to how long your camera takes to record an image. In a well-lit scene, exposure times can be very short because plenty of light is available stimulate the CCD pixels with enough energy to record an image. At nighttime, exposure time will increase dramatically due to the near absence of light. A quick exposure time will also reduce motion blur, whereas a slow will introduce more blur if the object is moving.

8. Brightness - refers to an intensity or luminosity scale that ranges from totally black to totally white and has no effect on color values.

9. Whitebalance Red/Blue/Green - refers to the adjustment of the relative amounts of red, and blue primary colors in an image such that neutral colors are reproduced correctly.

10. Keystone - Adjusts the horizontal and vertical perspective to adjust for non-perpendicular image planes.

11. Zoom - Adjusts the amount of image zoom.

12. Lens Correction - Amount of radial correction to perform on the image to correct for lens distortion.

13. X Offset - Horizontal offset from center of screen to center of imaging CCD.

14. Y Offset - Vertical offset from center of screen to center of imaging CCD.

15. Rotation - Amount of image rotation to correct for rotation of imaging CCD.

Notes

You will need to download and install the Code Laboratories Platform SDK as the module needs the CLEyeMulticam.dll in order to work. You should also NOT being currently accessing the camera from the built in webcam accessible camera. As webcams are NOT shared resources you can only access the camera from one application at a time. Be sure the CAMERA button is not currently connected to the same camera.

Variables


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Code Laboratories Ps3 Eye


Code Laboratories

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